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Runes in Guild Wars 2 (1)

03/11/2013 PM
  Here are some conclusions about different kinds of Runes in Guild Wars 2, hope it might give you Guild Wars 2 gold players some idea on your buildings and weapon options:


  Rune of the Balefire--+25-90 Strength, +15% Burning time, 5% rate to gain vitality of 10 seconds hit or make flame nova, 30 seconds CD;


  Rune of Balthazar--+25-90 Strength, +15 Burning time, when your life is below 20%, you could gain speed up for 5 seconds of 90 seconds CD, when you use healing skills, the enemies around you will be burned for 3 seconds of 90 seconds CD;


  Rune of the Centaur--+25-90 Strength, +15% Bleeding time, +20% Agile time, when you use some healing skills, you and your team mates will gain 10 seconds Agile of 10 seconds CD;


  Rune of the Citadel--+25-90 Strength, +15% Fury time, +5% rate to gain Fury for 30 seconds of 60 seconds CD when hit, +5% rate to call for a bomb of 10 seconds CD;


  Rune of the Elementalist--+25-90 Strength, +17-40 Status Damage, +20% Burning and Freezing time;


  Rune of the Fighter--+25-90 Strength, +15-35 Resilience, when you use some healing skills, you might gain 20 Strong Force status of 10 seconds CD;


  Rune of the Fire--+25-90 Strength, +20% Strong Force status, +5% rate to gain 20 seconds Strong Force Status of 5 seconds CD, when your life is below 20%, you could gain 5 seconds Flame Spirit of 90 seconds CD;


  Rune of the Flame Legion--+25-90 Strength, +15% Burning time, +5% rate to gain 1 second burning of 5 seconds CD, when your life is above 90%, you could gain 100 strength;


  Rune of Hoelbrak--+25-90 Strength, +20% Strong Force Status, +5% rate to gain Strong Force Status for 20 seconds of 5 seconds CD, your condition status will be -20%;


  Rune of Mesmer--+25-90 Strength, +15-35 Expertise, +33% Coma time;


  Rune of the Ogre--+25-90 Strength,+3% Crit Damage, +5% rate to gain a stone dog when hit of 60 seconds CD, when you are with your team mates, you will gain 5% damage;


  Rune of the Pack--+25-90 Strength, +5% rate to gain 30 seconds Agile of 60 seconds, +5% rate to give your team mates around Fury, Strong Force and Agile of 10 seconds CD, +5% rate to call a wolf to fight for you when hit;


  Rune of the Scholar--+25-90 Strength, +3%-5% Crit Damage, when your life is above 90%, you will gain 10% damage;


  Rune of Strength--+25-90 Strength, +3% rate to gain Strong Force for 20 seconds of 5 seconds CD, when you are on Strong Force status, you will gain 5% damage;


  Rune of Vampirism--+25-90 Strength, +5% rate to gain life from the enemies on next hit when hit of 10 seconds CD, when you use healing skills, you will gain life from enemies on your next hit, when your life is below 10%, you will become mist of 60 seconds;

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